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- property psp_mysprite
-
- on beginSprite me
- psp_mysprite = sprite(me.spriteNum)
- if the controlDown = 0 then
- if psp_mysprite.member.text <> EMPTY then
- psp_mysprite.member.text = EMPTY
- end if
- end if
- end
-
- on getPropertyDescriptionList me
- return [#myproperty: [#comment: "comment:", #format: #float, #range: [#min: 0, #max: 180], #default: 10]]
- end
-